Actions
Actions take place as part of the state machine execution. An action can be executed either as part of a transition from one state to another, or based on the activity status of a state.
Transitions and transition segments leading away from a junction can have transition actions. States can have entry, static and exit actions. All actions are optional.
Semantics of State Machines and the links given there describe in detail which actions are executed when. You can specify actions as block diagrams or in ESDL. For more information, see Specifying Conditions and Actions.
Actions can also have arguments for communication with other ASCET components. You can find more on this in State Machines as Classes and in Communication with Other Components.
See also